About
Whenever I came across a new mechanism that captured my imagination as a child, my first instinct was to take it apart. I wanted to discover what made it move, to understand the quiet logic hidden inside it, and perhaps carry that discovery into something of my own. More often than not, I broke things I had no idea how to put back together, earning more than a few scoldings from my family. What they perhaps could not yet see, among the scattered screws and plastic shells, was a child possessed by a voracious curiosity and a hunger for knowledge.
Something else that shaped my childhood was that we were poor. My parents could not afford to buy me a game console, so I set out to learn how I might create games myself, using whatever I had at hand, simply so that I could play them. It took me some time to realise that I was having far more fun making them than I ever did playing them.
I am grateful to have been born in the age of computers and video games. In them, I found enough wonder to keep that childhood curiosity aliveāand a world to which I could devote my life, both as a player and as a creator.